|
763 |
P1618F
Reverse
|
0 / 0 |
7 |
|
762 |
P1618G
Trader Problem
|
0 / 0 |
8 |
|
761 |
P1619A
Square String?
|
0 / 0 |
3 |
|
760 |
P1619B
Squares and Cubes
|
0 / 0 |
3 |
|
759 |
P1619C
Wrong Addition
|
0 / 0 |
4 |
|
758 |
P1619D
New Year's Problem
|
0 / 0 |
6 |
|
757 |
P1619E
MEX and Increments
|
0 / 0 |
5 |
|
756 |
P1619F
Let's Play the Hat?
|
0 / 0 |
7 |
|
755 |
P1619G
Unusual Minesweeper
|
0 / 0 |
7 |
|
754 |
P1619H
Permutation and Queries
|
0 / 0 |
9 |
|
753 |
P1620A
Equal or Not Equal
|
0 / 0 |
3 |
|
752 |
P1620B
Triangles on a Rectangle
|
0 / 0 |
3 |
|
751 |
P1620C
BA-String
|
0 / 0 |
6 |
|
750 |
P1620D
Exact Change
|
0 / 0 |
7 |
|
749 |
P1620E
Replace the Numbers
|
0 / 0 |
6 |
|
748 |
P1620F
Bipartite Array
|
0 / 0 |
10 |
|
747 |
P1620G
Subsequences Galore
|
0 / 0 |
9 |
|
746 |
P1621A
Stable Arrangement of Rooks
|
0 / 0 |
3 |
|
745 |
P1621B
Integers Shop
|
0 / 0 |
5 |
|
744 |
P1621C
Hidden Permutations
|
0 / 0 |
5 |
|
743 |
P1621D
The Winter Hike
|
0 / 0 |
7 |
|
742 |
P1621E
New School
|
0 / 0 |
8 |
|
741 |
P1621F
Strange Instructions
|
0 / 0 |
10 |
|
740 |
P1621G
Weighted Increasing Subsequences
|
0 / 0 |
10 |
|
739 |
P1621H
Trains and Airplanes
|
0 / 0 |
10 |
|
738 |
P1621I
Two Sequences
|
0 / 0 |
10 |
|
737 |
P1622A
Construct a Rectangle
|
0 / 0 |
3 |
|
736 |
P1622B
Berland Music
|
0 / 0 |
3 |
|
735 |
P1622C
Set or Decrease
|
0 / 0 |
5 |
|
734 |
P1622D
Shuffle
|
0 / 0 |
7 |
|
733 |
P1622E
Math Test
|
0 / 0 |
8 |
|
732 |
P1622F
Quadratic Set
|
0 / 0 |
10 |
|
731 |
P1623A
Robot Cleaner
|
0 / 0 |
3 |
|
730 |
P1623B
Game on Ranges
|
0 / 0 |
3 |
|
729 |
P1623C
Balanced Stone Heaps
|
0 / 0 |
5 |
|
728 |
P1623D
Robot Cleaner Revisit
|
0 / 0 |
8 |
|
727 |
P1623E
Middle Duplication
|
0 / 0 |
9 |
|
726 |
P1624A
Plus One on the Subset
|
0 / 0 |
3 |
|
725 |
P1624B
Make AP
|
0 / 0 |
3 |
|
724 |
P1624C
Division by Two and Permutation
|
0 / 0 |
3 |
|
723 |
P1624D
Palindromes Coloring
|
0 / 0 |
4 |
|
722 |
P1624E
Masha-forgetful
|
0 / 0 |
7 |
|
721 |
P1624F
Interacdive Problem
|
0 / 0 |
7 |
|
720 |
P1624G
MinOr Tree
|
0 / 0 |
6 |
|
719 |
P1625A
Ancient Civilization
|
0 / 0 |
3 |
|
718 |
P1625B
Elementary Particles
|
0 / 0 |
3 |
|
717 |
P1625C
Road Optimization
|
0 / 0 |
5 |
|
716 |
P1625D
Binary Spiders
|
0 / 0 |
8 |
|
715 |
P1625E1
Cats on the Upgrade (easy version)
|
0 / 0 |
9 |
|
714 |
P1625E2
Cats on the Upgrade (hard version)
|
0 / 0 |
10 |
|
713 |
P1626A
Equidistant Letters
|
0 / 0 |
3 |
|
712 |
P1626B
Minor Reduction
|
0 / 0 |
3 |
|
711 |
P1626C
Monsters And Spells
|
0 / 0 |
5 |
|
710 |
P1626D
Martial Arts Tournament
|
0 / 0 |
7 |
|
709 |
P1626E
Black and White Tree
|
0 / 0 |
9 |
|
708 |
P1626F
A Random Code Problem
|
0 / 0 |
10 |
|
707 |
P1627A
Not Shading
|
0 / 0 |
3 |
|
706 |
P1627B
Not Sitting
|
0 / 0 |
4 |
|
705 |
P1627C
Not Assigning
|
0 / 0 |
4 |
|
704 |
P1627D
Not Adding
|
0 / 0 |
6 |
|
703 |
P1627E
Not Escaping
|
0 / 0 |
8 |
|
702 |
P1627F
Not Splitting
|
0 / 0 |
10 |
|
701 |
P1628A
Meximum Array
|
0 / 0 |
4 |
|
700 |
P1628B
Peculiar Movie Preferences
|
0 / 0 |
5 |
|
699 |
P1628C
Grid Xor
|
0 / 0 |
8 |
|
698 |
P1628D1
Game on Sum (Easy Version)
|
0 / 0 |
7 |
|
697 |
P1628D2
Game on Sum (Hard Version)
|
0 / 0 |
9 |
|
696 |
P1628E
Groceries in Meteor Town
|
0 / 0 |
10 |
|
695 |
P1628F
Spaceship Crisis Management
|
0 / 0 |
10 |
|
694 |
P1629A
Download More RAM
|
0 / 0 |
3 |
|
693 |
P1629B
GCD Arrays
|
0 / 0 |
3 |
|
692 |
P1630A
And Matching
|
0 / 0 |
5 |
|
691 |
P1630B
Range and Partition
|
0 / 0 |
6 |
|
690 |
P1630C
Paint the Middle
|
0 / 0 |
8 |
|
689 |
P1630D
Flipping Range
|
0 / 0 |
9 |
|
688 |
P1630E
Expected Components
|
0 / 0 |
10 |
|
687 |
P1630F
Making It Bipartite
|
0 / 0 |
10 |
|
686 |
P1631A
Min Max Swap
|
0 / 0 |
3 |
|
685 |
P1631B
Fun with Even Subarrays
|
0 / 0 |
3 |
|
684 |
P1632A
ABC
|
0 / 0 |
3 |
|
683 |
P1632B
Roof Construction
|
0 / 0 |
3 |
|
682 |
P1632C
Strange Test
|
0 / 0 |
5 |
|
681 |
P1632D
New Year Concert
|
0 / 0 |
7 |
|
680 |
P1632E1
Distance Tree (easy version)
|
0 / 0 |
9 |
|
679 |
P1632E2
Distance Tree (hard version)
|
0 / 0 |
10 |
|
678 |
P1633A
Div
|
0 / 0 |
3 |
|
677 |
P1633B
Minority
|
0 / 0 |
3 |
|
676 |
P1633C
Kill the Monster
|
0 / 0 |
3 |
|
675 |
P1633D
Make Them Equal
|
0 / 0 |
5 |
|
674 |
P1633E
Spanning Tree Queries
|
0 / 0 |
9 |
|
673 |
P1633F
Perfect Matching
|
0 / 0 |
10 |
|
672 |
P1634A
Reverse and Concatenate
|
0 / 0 |
3 |
|
671 |
P1634B
Fortune Telling
|
0 / 0 |
4 |
|
670 |
P1634C
OKEA
|
0 / 0 |
3 |
|
669 |
P1634D
Finding Zero
|
0 / 0 |
7 |
|
668 |
P1634E
Fair Share
|
0 / 0 |
9 |
|
667 |
P1634F
Fibonacci Additions
|
0 / 0 |
10 |
|
666 |
P1635A
Min Or Sum
|
0 / 0 |
3 |
|
665 |
P1635B
Avoid Local Maximums
|
0 / 0 |
3 |
|
664 |
P1635C
Differential Sorting
|
0 / 0 |
4 |