|
2064 |
P1366E
Two Arrays
|
0 / 0 |
7 |
|
2063 |
P1366F
Jog Around The Graph
|
0 / 0 |
10 |
|
2062 |
P1366G
Construct the String
|
0 / 0 |
10 |
|
2057 |
P1367E
Necklace Assembly
|
0 / 0 |
6 |
|
2056 |
P1367F1
Flying Sort (Easy Version)
|
0 / 0 |
7 |
|
2055 |
P1367F2
Flying Sort (Hard Version)
|
0 / 0 |
9 |
|
2047 |
P1368H1
Breadboard Capacity (easy version)
|
0 / 0 |
10 |
|
2042 |
P1369D
TediousLee
|
0 / 0 |
6 |
|
2040 |
P1369F
BareLee
|
0 / 0 |
10 |
|
2036 |
P1370D
Odd-Even Subsequence
|
0 / 0 |
7 |
|
2027 |
P1371E2
Asterism (Hard Version)
|
0 / 0 |
8 |
|
2022 |
P1372D
Omkar and Circle
|
0 / 0 |
7 |
|
2021 |
P1372E
Omkar and Last Floor
|
0 / 0 |
10 |
|
2016 |
P1373D
Maximum Sum on Even Positions
|
0 / 0 |
5 |
|
2015 |
P1373E
Sum of Digits
|
0 / 0 |
8 |
|
1994 |
P1379C
Choosing flowers
|
0 / 0 |
7 |
|
1992 |
P1379E
Inverse Genealogy
|
0 / 0 |
10 |
|
1987 |
P1380C
Create The Teams
|
0 / 0 |
4 |
|
1984 |
P1380F
Strange Addition
|
0 / 0 |
10 |
|
1980 |
P1381B
Unmerge
|
0 / 0 |
6 |
|
1978 |
P1381D
The Majestic Brown Tree Snake
|
0 / 0 |
10 |
|
1975 |
P1382B
Sequential Nim
|
0 / 0 |
3 |
|
1973 |
P1383B
GameGame
|
0 / 0 |
6 |
|
1972 |
P1383C
String Transformation 2
|
0 / 0 |
10 |
|
1970 |
P1383E
Strange Operation
|
0 / 0 |
10 |
|
1967 |
P1384B1
Koa and the Beach (Easy Version)
|
0 / 0 |
6 |
|
1966 |
P1384B2
Koa and the Beach (Hard Version)
|
0 / 0 |
8 |
|
1962 |
P1385D
a-Good String
|
0 / 0 |
5 |
|
1955 |
P1387A
Graph
|
0 / 0 |
7 |
|
1954 |
P1387B1
Village (Minimum)
|
0 / 0 |
7 |
|
1952 |
P1387C
Viruses
|
0 / 0 |
10 |
|
1945 |
P1389B
Array Walk
|
0 / 0 |
5 |
|
1944 |
P1389C
Good String
|
0 / 0 |
5 |
|
1941 |
P1389F
Bicolored Segments
|
0 / 0 |
10 |
|
1940 |
P1389G
Directing Edges
|
0 / 0 |
10 |
|
1937 |
P1391C
Cyclic Permutations
|
0 / 0 |
5 |
|
1936 |
P1391D
505
|
0 / 0 |
7 |
|
1931 |
P1392D
Omkar and Bed Wars
|
0 / 0 |
5 |
|
1928 |
P1392G
Omkar and Pies
|
0 / 0 |
10 |
|
1927 |
P1392H
ZS Shuffles Cards
|
0 / 0 |
10 |
|
1922 |
P1393D
Rarity and New Dress
|
0 / 0 |
7 |
|
1921 |
P1393E1
Twilight and Ancient Scroll (easier version)
|
0 / 0 |
10 |
|
1920 |
P1393E2
Twilight and Ancient Scroll (harder version)
|
0 / 0 |
10 |
|
1919 |
P1394A
Boboniu Chats with Du
|
0 / 0 |
6 |
|
1916 |
P1394D
Boboniu and Jianghu
|
0 / 0 |
10 |
|
1912 |
P1395C
Boboniu and Bit Operations
|
0 / 0 |
5 |
|
1909 |
P1396C
Monster Invaders
|
0 / 0 |
8 |
|
1902 |
P1398C
Good Subarrays
|
0 / 0 |
5 |
|
1901 |
P1398D
Colored Rectangles
|
0 / 0 |
6 |
|
1899 |
P1398F
Controversial Rounds
|
0 / 0 |
9 |
|
1891 |
P1399F
Yet Another Segments Subset
|
0 / 0 |
8 |
|
1886 |
P1400E
Clear the Multiset
|
0 / 0 |
8 |
|
1885 |
P1400F
x-prime Substrings
|
0 / 0 |
10 |
|
1884 |
P1400G
Mercenaries
|
0 / 0 |
10 |
|
1880 |
P1401D
Maximum Distributed Tree
|
0 / 0 |
6 |
|
1875 |
P1402C
Star Trek
|
0 / 0 |
10 |
|
1872 |
P1403C
Chess Rush
|
0 / 0 |
10 |
|
1870 |
P1404B
Tree Tag
|
0 / 0 |
6 |
|
1863 |
P1406B
Maximum Product
|
0 / 0 |
4 |
|
1856 |
P1407D
Discrete Centrifugal Jumps
|
0 / 0 |
8 |
|
1855 |
P1407E
Egor in the Republic of Dagestan
|
0 / 0 |
9 |
|
1852 |
P1408C
Discrete Acceleration
|
0 / 0 |
5 |
|
1851 |
P1408D
Searchlights
|
0 / 0 |
7 |
|
1848 |
P1408G
Clusterization Counting
|
0 / 0 |
10 |
|
1846 |
P1408I
Bitwise Magic
|
0 / 0 |
10 |
|
1841 |
P1409E
Two Platforms
|
0 / 0 |
6 |
|
1840 |
P1409F
Subsequences of Length Two
|
0 / 0 |
7 |
|
1830 |
P1413C
Perform Easily
|
0 / 0 |
6 |
|
1824 |
P1415C
Bouncing Ball
|
0 / 0 |
4 |
|
1821 |
P1415F
Cakes for Clones
|
0 / 0 |
10 |
|
1818 |
P1416C
XOR Inverse
|
0 / 0 |
7 |
|
1816 |
P1416E
Split
|
0 / 0 |
10 |
|
1810 |
P1418C
Mortal Kombat Tower
|
0 / 0 |
5 |
|
1796 |
P1420C1
Pokémon Army (easy version)
|
0 / 0 |
4 |
|
1795 |
P1420C2
Pokémon Army (hard version)
|
0 / 0 |
7 |
|
1793 |
P1420E
Battle Lemmings
|
0 / 0 |
9 |
|
1788 |
P1421E
Swedish Heroes
|
0 / 0 |
10 |
|
1785 |
P1422C
Bargain
|
0 / 0 |
5 |
|
1783 |
P1422E
Minlexes
|
0 / 0 |
10 |
|
1772 |
P1423J
Bubble Cup hypothesis
|
0 / 0 |
9 |
|
1764 |
P1425B
Blue and Red of Our Faculty!
|
0 / 0 |
10 |
|
1762 |
P1425D
Danger of Mad Snakes
|
0 / 0 |
8 |
|
1752 |
P1426F
Number of Subsequences
|
0 / 0 |
7 |
|
1749 |
P1427C
The Hard Work of Paparazzi
|
0 / 0 |
7 |
|
1738 |
P1428F
Fruit Sequences
|
0 / 0 |
9 |
|
1737 |
P1428G1
Lucky Numbers (Easy Version)
|
0 / 0 |
10 |
|
1736 |
P1428G2
Lucky Numbers (Hard Version)
|
0 / 0 |
10 |
|
1729 |
P1430F
Realistic Gameplay
|
0 / 0 |
10 |
|
1728 |
P1430G
Yet Another DAG Problem
|
0 / 0 |
10 |
|
1721 |
P1431G
Number Deletion Game
|
0 / 0 |
7 |
|
1718 |
P1431J
Zero-XOR Array
|
0 / 0 |
10 |
|
1712 |
P1433F
Zero Remainder Sum
|
0 / 0 |
7 |
|
1701 |
P1437C
Chef Monocarp
|
0 / 0 |
6 |
|
1699 |
P1437E
Make It Increasing
|
0 / 0 |
8 |
|
1698 |
P1437F
Emotional Fishermen
|
0 / 0 |
10 |
|
1686 |
P1439D
INOI Final Contests
|
0 / 0 |
10 |
|
1682 |
P1442A
Extreme Subtraction
|
0 / 0 |
6 |
|
1679 |
P1442D
Sum
|
0 / 0 |
10 |
|
1678 |
P1442E
Black, White and Grey Tree
|
0 / 0 |
10 |
|
1675 |
P1443B
Saving the City
|
0 / 0 |
4 |