|
985 |
P1575J
Jeopardy of Dropped Balls
|
0 / 0 |
5 |
|
971 |
P1578J
Just Kingdom
|
0 / 0 |
10 |
|
970 |
P1578K
Kingdom of Islands
|
0 / 0 |
10 |
|
961 |
P1579F
Array Stabilization (AND version)
|
0 / 0 |
5 |
|
959 |
P1580A
Portal
|
0 / 0 |
5 |
|
958 |
P1580B
Mathematics Curriculum
|
0 / 0 |
10 |
|
957 |
P1580C
Train Maintenance
|
0 / 0 |
8 |
|
956 |
P1580D
Subsequence
|
0 / 0 |
10 |
|
955 |
P1580E
Railway Construction
|
0 / 0 |
10 |
|
949 |
P1582C
Grandma Capa Knits a Scarf
|
0 / 0 |
4 |
|
945 |
P1582F2
Korney Korneevich and XOR (hard version)
|
0 / 0 |
9 |
|
908 |
P1593D2
Half of Same
|
0 / 0 |
6 |
|
907 |
P1593E
Gardener and Tree
|
0 / 0 |
5 |
|
902 |
P1594C
Make Them Equal
|
0 / 0 |
4 |
|
899 |
P1594E2
Rubik's Cube Coloring (hard version)
|
0 / 0 |
8 |
|
897 |
P1598A
Computer Game
|
0 / 0 |
3 |
|
896 |
P1598B
Groups
|
0 / 0 |
3 |
|
893 |
P1598E
Staircases
|
0 / 0 |
7 |
|
892 |
P1598F
RBS
|
0 / 0 |
9 |
|
884 |
P1599G
Shortest path
|
0 / 0 |
10 |
|
881 |
P1599J
Bob's Beautiful Array
|
0 / 0 |
10 |
|
879 |
P1600F
Party Organization
|
0 / 0 |
8 |
|
859 |
P1605C
Dominant Character
|
0 / 0 |
4 |
|
852 |
P1606D
Red-Blue Matrix
|
0 / 0 |
9 |
|
850 |
P1606F
Tree Queries
|
0 / 0 |
10 |
|
847 |
P1607C
Minimum Extraction
|
0 / 0 |
3 |
|
844 |
P1607F
Robot on the Board 2
|
0 / 0 |
8 |
|
822 |
P1610E
AmShZ and G.O.A.T.
|
0 / 0 |
8 |
|
809 |
P1612A
Distance
|
0 / 0 |
3 |
|
805 |
P1612E
Messages
|
0 / 0 |
7 |
|
804 |
P1612F
Armor and Weapons
|
0 / 0 |
10 |
|
796 |
P1614A
Divan and a Store
|
0 / 0 |
3 |
|
788 |
P1615C
Menorah
|
0 / 0 |
5 |
|
780 |
P1616C
Representative Edges
|
0 / 0 |
5 |
|
778 |
P1616E
Lexicographically Small Enough
|
0 / 0 |
8 |
|
777 |
P1616F
Tricolor Triangles
|
0 / 0 |
10 |
|
773 |
P1617B
GCD Problem
|
0 / 0 |
3 |
|
756 |
P1619F
Let's Play the Hat?
|
0 / 0 |
7 |
|
754 |
P1619H
Permutation and Queries
|
0 / 0 |
9 |
|
751 |
P1620C
BA-String
|
0 / 0 |
6 |
|
750 |
P1620D
Exact Change
|
0 / 0 |
7 |
|
735 |
P1622C
Set or Decrease
|
0 / 0 |
5 |
|
733 |
P1622E
Math Test
|
0 / 0 |
8 |
|
731 |
P1623A
Robot Cleaner
|
0 / 0 |
3 |
|
730 |
P1623B
Game on Ranges
|
0 / 0 |
3 |
|
722 |
P1624E
Masha-forgetful
|
0 / 0 |
7 |
|
718 |
P1625B
Elementary Particles
|
0 / 0 |
3 |
|
715 |
P1625E1
Cats on the Upgrade (easy version)
|
0 / 0 |
9 |
|
710 |
P1626D
Martial Arts Tournament
|
0 / 0 |
7 |
|
704 |
P1627D
Not Adding
|
0 / 0 |
6 |
|
694 |
P1629A
Download More RAM
|
0 / 0 |
3 |
|
682 |
P1632C
Strange Test
|
0 / 0 |
5 |
|
678 |
P1633A
Div
|
0 / 0 |
3 |
|
676 |
P1633C
Kill the Monster
|
0 / 0 |
3 |
|
667 |
P1634F
Fibonacci Additions
|
0 / 0 |
10 |
|
660 |
P1637A
Sorting Parts
|
0 / 0 |
3 |
|
659 |
P1637B
MEX and Array
|
0 / 0 |
3 |
|
656 |
P1637E
Best Pair
|
0 / 0 |
7 |
|
648 |
P1638E
Colorful Operations
|
0 / 0 |
9 |
|
647 |
P1638F
Two Posters
|
0 / 0 |
10 |
|
635 |
P1641A
Great Sequence
|
0 / 0 |
4 |
|
633 |
P1641C
Anonymity Is Important
|
0 / 0 |
8 |
|
632 |
P1641D
Two Arrays
|
0 / 0 |
10 |
|
626 |
P1644B
Anti-Fibonacci Permutation
|
0 / 0 |
3 |
|
625 |
P1644C
Increase Subarray Sums
|
0 / 0 |
4 |
|
623 |
P1644E
Expand the Path
|
0 / 0 |
6 |
|
620 |
P1646B
Quality vs Quantity
|
0 / 0 |
3 |
|
619 |
P1646C
Factorials and Powers of Two
|
0 / 0 |
5 |
|
617 |
P1646E
Power Board
|
0 / 0 |
8 |
|
614 |
P1647B
Madoka and the Elegant Gift
|
0 / 0 |
4 |
|
608 |
P1648B
Integral Array
|
0 / 0 |
6 |
|
598 |
P1650D
Twist the Permutation
|
0 / 0 |
4 |
|
592 |
P1651C
Fault-tolerant Network
|
0 / 0 |
5 |
|
590 |
P1651E
Sum of Matchings
|
0 / 0 |
10 |
|
589 |
P1651F
Tower Defense
|
0 / 0 |
10 |
|
588 |
P1654A
Maximum Cake Tastiness
|
0 / 0 |
3 |
|
584 |
P1654E
Arithmetic Operations
|
0 / 0 |
8 |
|
571 |
P1657A
Integer Moves
|
0 / 0 |
3 |
|
568 |
P1657D
For Gamers
|
0 / 0 |
7 |
|
561 |
P1658D2
388535 (Hard Version)
|
0 / 0 |
8 |
|
559 |
P1658F
Juju and Binary String
|
0 / 0 |
10 |
|
556 |
P1659C
Line Empire
|
0 / 0 |
5 |
|
554 |
P1659E
AND-MEX Walk
|
0 / 0 |
8 |
|
549 |
P1660D
Maximum Product Strikes Back
|
0 / 0 |
5 |
|
548 |
P1660E
Matrix and Shifts
|
0 / 0 |
5 |
|
547 |
P1660F1
Promising String (easy version)
|
0 / 0 |
5 |
|
544 |
P1661B
Getting Zero
|
0 / 0 |
4 |
|
541 |
P1661E
Narrow Components
|
0 / 0 |
9 |
|
539 |
P1662A
Organizing SWERC
|
0 / 0 |
(无) |
|
532 |
P1662H
Boundary
|
0 / 0 |
(无) |
|
531 |
P1662I
Ice Cream Shop
|
0 / 0 |
(无) |
|
525 |
P1662O
Circular Maze
|
0 / 0 |
(无) |
|
512 |
P1665E
MinimizOR
|
0 / 0 |
9 |
|
509 |
P1666C
Connect the Points
|
0 / 0 |
6 |
|
503 |
P1666I
Interactive Treasure Hunt
|
0 / 0 |
8 |
|
499 |
P1667A
Make it Increasing
|
0 / 0 |
4 |
|
482 |
P1670B
Dorms War
|
0 / 0 |
3 |
|
480 |
P1670D
Very Suspicious
|
0 / 0 |
5 |
|
476 |
P1671B
Consecutive Points Segment
|
0 / 0 |
3 |
|
475 |
P1671C
Dolce Vita
|
0 / 0 |
4 |